RPG Review: King Arthur Pendragon v5.2

Will played in my Pendragon campaigns many times. The man knows his KAP.

William Munn

Will Raves

It’s not fair. I mean, what game has a chance against Nocturnal Media’s King Arthur Pendragon RPG?

Am I giving away the ending? Oops. Please carry on.

The Review

I’m going to approach this review as if you know nothing about previous versions. That said, King Arthur Pendragon 5.2 is a mainly cosmetic update from KAP 5.1. I own both in PDF and 5.1 print-on-demand hardbound, and they contain mostly the same content. A few errata have been merged in, but otherwise, the two versions can be used interchangeably. Primarily, the changes relate to layout and art.

But, oh wow. The new art is impressive.


1.) Size and Production Quality 

The Pendragon book isn’t the most massive RPG book I own, but it’s nowhere near the smallest either. Most of my previous reviews have been of minimalist RPGs who’s rules could be distilled into a few pages if you wanted them to…

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Alan talks on Writing Excuses

At LTUE 2017, I got a chance to sit down with the talented Writing Excuses crew and talk about how to turn ideas and stories into games!

You can listen to it HERE.

We talk about Planet MercenaryTiny Frontiers, and various components of games. Luckily my fantastic hosts make me sound smart, and we had a great time.

I certainly hope I get the chance to do it again!