#RPGaDAY 2017 – Day 13


Question: Describe a game experience that changed how you play.

Answer: Oh man. I think it was our first World of Darkness campaign back in 2007. Nathan Wood was running it. We had a whole session where there was no physical conflict. That was a revelation to me at the time. You could do tensions and a session without making it about physical combat, swords, feats or such.

It was huge for me.