Terror in the Khadoran Tundra! Now with more guts and blood!

Hey yo! Part two of my recap of our first session of IKRPG is here.

So, Gort and Nikolai the Terrible have leapt off of a moving train in the northern tundra of Siberia Khador and are chasing down a Iosan (elf) witch who has an item that Nikolai wants, due to the orders from Nikolai’s order. They proceeded to hunt down the elf before cornering her in a cave…before Nikolai could finish the witch off, she teleported from the room, leaving behind a lot of gear she didn’t want to.

They managed to obtain a map of Iosan survival caches throughout the tundra that will doubtlessly be useful.


While all this was going on, Lutero, Overbeck and Grey were searching the room of the now-deceased Drogen. Noticing the train had slowed to a stop, they began to pick up the pace. Finding the item they’d been hired to obtain, Overbeck was searching the room, when the whiskey in his glass begin to ripple a la Jurassic Park. He looked out the window, just in time to see the side of the car he was in catch a faceful of Carnivian…

Yeah. I know.


Anyways, gunfire flew off the armored hide of the thing, and the three daring heroes broke and ran, clearly putting their lives in front of their allies and the other passengers.

Meanwhile, Gort and Nickolai had arrived at the front of the train, noticing it was stopped. Of course, this was the perfect moment for a raek to leap on Nickolai and bear him down.



Again. Yup.

I’ll make it easy to understand though. Everyone ran like hell, got on the engine and left the rest of the train behind…

Oh, Gort has some weird maggoty/wormy infection in his shoulder where a Raek bit him…


And they’re running low on fuel and food in the tundra….