Worldbuilding is a series of articles where I’m stretching my legs and attempting to define and write a really detailed setting (starting small and getting larger) in an effort to grow as a writer and designer. It’s difficult. I like things that are difficult. Eventually, I’d love to turn these into a zine series that builds … Continue reading Worldbuilding: Seven Ribbon Village
cyanstarlight
A new solo roleplaying game by me! Coming soon. Link here [PRESS RELEASE] I'm really chuffed to be teaming up with my dear friend Will Munn at Adept Icarus to publish my solo scifi roleplaying game cyanstarlight! I did all the writing (aside from the Breathless ruleset I iterated on), as well as all the … Continue reading cyanstarlight
Legacy Gaming in RPGs
I've got a Kickstarter up that relates to this topic. Check it out. Since the “legacy” style board games started coming out years ago, I’ve been fascinated with the idea of “legacy” in board games. If you are unaware, a legacy board game is one where the game state is permanently changed or altered by … Continue reading Legacy Gaming in RPGs
Top Ten RPGS of 2022
I'm back! And once again, I’m doing a non-review of my favorite RPG products of the year. I don’t review RPG products, but I can certainly tell you what I loved and make recommendations. I love playing games and talking about the games I love is big source of joy to me. This is simply my … Continue reading Top Ten RPGS of 2022
Free RPG – The Saturn Planetary Development Company
Today's post is a free RPG. I've been pretty bad about writing daily (some personal life stuff has pretty heavily derailed me), but today's warm up was a little, extremely rules light RPG. Like, extremely. I cannot express how rules light. I wrote it to warm-up, for fun, and to see how little of an … Continue reading Free RPG – The Saturn Planetary Development Company
Alan on Alignment
My article on homebrew alignment mechanics to introduce a framework for measuring how alignment shifts during play was well received, but sparked a lot of conversation about what the various terms and elements of alignment mean. I noticed some trends among folks who commented and how they viewed alignment, and I was curious what existed … Continue reading Alan on Alignment
Zines/ZineQuest & Impromptu Creativity
I really wanna make a zine for ZineQuest this year. I find ZineQuest so inspiring to write for and I just...wanna do something. But post GenCon, I'm not feeling like I have the space/bandwidth with my normal commitments to turn around and do an impromptu creative project. I'm sitting on three Zine ideas, but I … Continue reading Zines/ZineQuest & Impromptu Creativity
GenCon
Technology is crazy. I'm writing this post from a car, as that car projects wifi around me, so this laptop can connect to post this. I also wrote a bunch of words on the drive as we go. Crazy. Like, I don't think I appreciate how "futuristic" the present is. Gallant Knight Games and myself … Continue reading GenCon
Megadungeon Thoughts
My "every day" goal is struggling (shame on me for starting a goal like this two weeks before the first GenCon we've had to prep for in 3 years...). Over the last few weeks, I've been reading a lot of megadungeons, as I set my self a goal to write and map out my own … Continue reading Megadungeon Thoughts
The Castle of the Chained Laird
A Tombpunk Adventure Location I’m making an effort to post on this blog once a day. It doesn’t need to be big, long, or heavy on details, but I’m trying to write down and publish one musing, idea, theme, topic, or something each day as a daily warm-up for my writing and creative work. I'm been … Continue reading The Castle of the Chained Laird